IGraphicsDeviceManagerΒΆ
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interface
IGraphicsDeviceManager
Used by the platform code to control the graphics device.
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bool
BeginDraw
() Called at the start of rendering a frame.
Returns: Returns true if the frame should be rendered.
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void
CreateDevice
() Called to create the graphics device.
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void
EndDraw
() Called after rendering to present the frame to the screen.
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bool