BlendState¶
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class
BlendState
: GraphicsResource, System.IDisposable -
BlendState
Additive
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BlendState
AlphaBlend
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BlendState
NonPremultiplied
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BlendState
Opaque
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readonly TargetBlendState
Item
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BlendFunction
AlphaBlendFunction
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Blend
AlphaDestinationBlend
-
Blend
AlphaSourceBlend
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BlendFunction
ColorBlendFunction
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Blend
ColorDestinationBlend
-
Blend
ColorSourceBlend
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ColorWriteChannels
ColorWriteChannels
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ColorWriteChannels
ColorWriteChannels1
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ColorWriteChannels
ColorWriteChannels2
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ColorWriteChannels
ColorWriteChannels3
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Color
BlendFactor
The color used as blend factor when alpha blending.
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int
MultiSampleMask
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bool
IndependentBlendEnable
Enables use of the per-target blend states.
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void
BindToGraphicsDevice
(GraphicsDevice device) Parameters: - device (Microsoft.Xna.Framework.Graphics.GraphicsDevice) –
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void
ThrowIfBound
()
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BlendState
Clone
()
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void
GraphicsDeviceResetting
()
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SharpDX.Direct3D11.BlendState
GetDxState
(GraphicsDevice device) Parameters: - device (Microsoft.Xna.Framework.Graphics.GraphicsDevice) –
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BlendState