Texture3D

class Texture3D : Texture, System.IDisposable
readonly int Width
readonly int Height
readonly int Depth
public void SetData<T>(Microsoft.Xna.Framework.Graphics.T[] data)
Type Parameters:
 
  • T
Parameters:
  • data (Microsoft.Xna.Framework.Graphics.T[]) –
public void SetData<T>(Microsoft.Xna.Framework.Graphics.T[] data, int startIndex, int elementCount)
Type Parameters:
 
  • T
Parameters:
  • data (Microsoft.Xna.Framework.Graphics.T[]) –
  • startIndex (int) –
  • elementCount (int) –
public void SetData<T>(int level, int left, int top, int right, int bottom, int front, int back, Microsoft.Xna.Framework.Graphics.T[] data, int startIndex, int elementCount)
Type Parameters:
 
  • T
Parameters:
  • level (int) –
  • left (int) –
  • top (int) –
  • right (int) –
  • bottom (int) –
  • front (int) –
  • back (int) –
  • data (Microsoft.Xna.Framework.Graphics.T[]) –
  • startIndex (int) –
  • elementCount (int) –
public void GetData<T>(int level, int left, int top, int right, int bottom, int front, int back, Microsoft.Xna.Framework.Graphics.T[] data, int startIndex, int elementCount)
Type Parameters:
 
  • T
Parameters:
  • level (int) –
  • left (int) –
  • top (int) –
  • right (int) –
  • bottom (int) –
  • front (int) –
  • back (int) –
  • data (Microsoft.Xna.Framework.Graphics.T[]) –
  • startIndex (int) –
  • elementCount (int) –
public void GetData<T>(Microsoft.Xna.Framework.Graphics.T[] data, int startIndex, int elementCount)
Type Parameters:
 
  • T
Parameters:
  • data (Microsoft.Xna.Framework.Graphics.T[]) –
  • startIndex (int) –
  • elementCount (int) –
public void GetData<T>(Microsoft.Xna.Framework.Graphics.T[] data)
Type Parameters:
 
  • T
Parameters:
  • data (Microsoft.Xna.Framework.Graphics.T[]) –
SharpDX.Direct3D11.Resource CreateTexture()