Texture3D¶
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class
Texture3D
: Texture, System.IDisposable -
readonly int
Width
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readonly int
Height
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readonly int
Depth
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public void
SetData<T>
(Microsoft.Xna.Framework.Graphics.T[] data) Type Parameters: - T –
Parameters: - data (Microsoft.Xna.Framework.Graphics.T[]) –
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public void
SetData<T>
(Microsoft.Xna.Framework.Graphics.T[] data, int startIndex, int elementCount) Type Parameters: - T –
Parameters: - data (Microsoft.Xna.Framework.Graphics.T[]) –
- startIndex (int) –
- elementCount (int) –
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public void
SetData<T>
(int level, int left, int top, int right, int bottom, int front, int back, Microsoft.Xna.Framework.Graphics.T[] data, int startIndex, int elementCount) Type Parameters: - T –
Parameters: - level (int) –
- left (int) –
- top (int) –
- right (int) –
- bottom (int) –
- front (int) –
- back (int) –
- data (Microsoft.Xna.Framework.Graphics.T[]) –
- startIndex (int) –
- elementCount (int) –
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public void
GetData<T>
(int level, int left, int top, int right, int bottom, int front, int back, Microsoft.Xna.Framework.Graphics.T[] data, int startIndex, int elementCount) Type Parameters: - T –
Parameters: - level (int) –
- left (int) –
- top (int) –
- right (int) –
- bottom (int) –
- front (int) –
- back (int) –
- data (Microsoft.Xna.Framework.Graphics.T[]) –
- startIndex (int) –
- elementCount (int) –
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public void
GetData<T>
(Microsoft.Xna.Framework.Graphics.T[] data, int startIndex, int elementCount) Type Parameters: - T –
Parameters: - data (Microsoft.Xna.Framework.Graphics.T[]) –
- startIndex (int) –
- elementCount (int) –
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public void
GetData<T>
(Microsoft.Xna.Framework.Graphics.T[] data) Type Parameters: - T –
Parameters: - data (Microsoft.Xna.Framework.Graphics.T[]) –
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SharpDX.Direct3D11.Resource
CreateTexture
()
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readonly int