PresentIntervalΒΆ

enum PresentInterval : System.Enum, System.IComparable, System.IFormattable, System.IConvertible

Defines how M:Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present updates the game window.

PresentInterval Default

Equivalent to F:Microsoft.Xna.Framework.Graphics.PresentInterval.One.

PresentInterval One

The driver waits for the vertical retrace period, before updating window client area. Present operations are not affected more frequently than the screen refresh rate.

PresentInterval Two

The driver waits for the vertical retrace period, before updating window client area. Present operations are not affected more frequently than every second screen refresh.

PresentInterval Immediate

The driver updates the window client area immediately. Present operations might be affected immediately. There is no limit for framerate.