SetDataOptionsΒΆ
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enum
SetDataOptions
: System.Enum, System.IComparable, System.IFormattable, System.IConvertible Defines how vertex or index buffer data will be flushed during a SetData operation.
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SetDataOptions
None
The SetData can overwrite the portions of existing data.
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SetDataOptions
Discard
The SetData will discard the entire buffer. A pointer to a new memory area is returned and rendering from the previous area do not stall.
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SetDataOptions
NoOverwrite
The SetData operation will not overwrite existing data. This allows the driver to return immediately from a SetData operation and continue rendering.
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SetDataOptions