GraphicsResourceΒΆ
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class
GraphicsResource
: System.Object, System.IDisposable -
readonly GraphicsDevice
GraphicsDevice
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readonly bool
IsDisposed
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string
Name
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System.Object
Tag
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void
GraphicsDeviceResetting
() Called before the device is reset. Allows graphics resources to invalidate their state so they can be recreated after the device reset. Warning: This may be called after a call to Dispose() up until the resource is garbage collected.
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public void
Dispose
()
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public void
add_Disposing
(System.EventHandler<EventArgs> value) Parameters: - value (System.EventHandler<EventArgs>) β
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public void
remove_Disposing
(System.EventHandler<EventArgs> value) Parameters: - value (System.EventHandler<EventArgs>) β
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void
set_GraphicsDevice
(GraphicsDevice value) Parameters: - value (Microsoft.Xna.Framework.Graphics.GraphicsDevice) β
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public string
ToString
()
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readonly GraphicsDevice