SwapChainRenderTargetΒΆ
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class
SwapChainRenderTarget
: RenderTarget2D, System.IDisposable, Microsoft.Xna.Framework.Graphics.IRenderTarget A swap chain used for rendering to a secondary GameWindow.
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PresentInterval
PresentInterval
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public void
Present
() Displays the contents of the active back buffer to the screen.
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PresentInterval