GraphicsMetrics¶
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struct
GraphicsMetrics
: System.ValueType A snapshot of rendering statistics from P:Microsoft.Xna.Framework.Graphics.GraphicsDevice.Metrics to be used for runtime debugging and profiling.
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readonly long
ClearCount
Number of times Clear was called.
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readonly long
DrawCount
Number of times Draw was called.
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readonly long
PixelShaderCount
Number of times the pixel shader was changed on the GPU.
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readonly long
PrimitiveCount
Number of rendered primitives.
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readonly long
SpriteCount
Number of sprites and text characters rendered via T:Microsoft.Xna.Framework.Graphics.SpriteBatch.
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readonly long
TargetCount
Number of times a target was changed on the GPU.
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readonly long
TextureCount
Number of times a texture was changed on the GPU.
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readonly long
VertexShaderCount
Number of times the vertex shader was changed on the GPU.
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GraphicsMetrics
op_Subtraction
(GraphicsMetrics value1, GraphicsMetrics value2) Returns the difference between two sets of metrics.
Parameters: - value1 (Microsoft.Xna.Framework.Graphics.GraphicsMetrics) – Source T:Microsoft.Xna.Framework.Graphics.GraphicsMetrics on the left of the sub sign.
- value2 (Microsoft.Xna.Framework.Graphics.GraphicsMetrics) – Source T:Microsoft.Xna.Framework.Graphics.GraphicsMetrics on the right of the sub sign.
Returns: Difference between two sets of metrics.
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GraphicsMetrics
op_Addition
(GraphicsMetrics value1, GraphicsMetrics value2) Returns the combination of two sets of metrics.
Parameters: - value1 (Microsoft.Xna.Framework.Graphics.GraphicsMetrics) – Source T:Microsoft.Xna.Framework.Graphics.GraphicsMetrics on the left of the add sign.
- value2 (Microsoft.Xna.Framework.Graphics.GraphicsMetrics) – Source T:Microsoft.Xna.Framework.Graphics.GraphicsMetrics on the right of the add sign.
Returns: Combination of two sets of metrics.
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readonly long