VertexPositionNormalTexture¶
-
struct
VertexPositionNormalTexture
: System.ValueType, IVertexType -
Vector3
Position
-
Vector3
Normal
-
Vector2
TextureCoordinate
-
VertexDeclaration
VertexDeclaration
-
int
GetHashCode
()
-
string
ToString
()
-
bool
op_Equality
(VertexPositionNormalTexture left, VertexPositionNormalTexture right) Parameters: - left (Microsoft.Xna.Framework.Graphics.VertexPositionNormalTexture) –
- right (Microsoft.Xna.Framework.Graphics.VertexPositionNormalTexture) –
-
bool
op_Inequality
(VertexPositionNormalTexture left, VertexPositionNormalTexture right) Parameters: - left (Microsoft.Xna.Framework.Graphics.VertexPositionNormalTexture) –
- right (Microsoft.Xna.Framework.Graphics.VertexPositionNormalTexture) –
-
bool
Equals
(System.Object obj) Parameters: - obj (System.Object) –
-
Vector3