Joystick¶
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class
Joystick
: System.Object Allows interaction with joysticks. Unlike T:Microsoft.Xna.Framework.Input.GamePad the number of Buttons/Axes/DPads is not limited.
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readonly bool
IsSupported
Gets a value indicating whether the current platform supports reading raw joystick data.
Value: true if the current platform supports reading raw joystick data; otherwise, false.
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public JoystickCapabilities
GetCapabilities
(int index) Gets the capabilites of the joystick.
Parameters: - index (int) – Index of the joystick you want to access.
Returns: The capabilites of the joystick.
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public JoystickState
GetState
(int index) Gets the current state of the joystick.
Parameters: - index (int) – Index of the joystick you want to access.
Returns: The state of the joystick.
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readonly bool