OggImporter

class OggImporter : Microsoft.Xna.Framework.Content.Pipeline.ContentImporter<AudioContent>, IContentImporter

Provides methods for reading .ogg audio files for use in the Content Pipeline.

public AudioContent Import(string filename, ContentImporterContext context)

Called by the XNA Framework when importing an ogg audio file to be used as a game asset. This is the method called by the XNA Framework when an asset is to be imported into an object that can be recognized by the Content Pipeline.

Parameters:
  • filename (string) – Name of a game asset file.
  • context (Microsoft.Xna.Framework.Content.Pipeline.ContentImporterContext) – Contains information for importing a game asset, such as a logger interface.
Returns:

Resulting game asset.