FontTextureProcessor

class FontTextureProcessor : Microsoft.Xna.Framework.Content.Pipeline.ContentProcessor<Texture2DContent, SpriteFontContent>, IContentProcessor
char FirstCharacter
bool PremultiplyAlpha
TextureProcessorOutputFormat TextureFormat
public SpriteFontContent Process(Texture2DContent input, ContentProcessorContext context)
Parameters:
  • input (Microsoft.Xna.Framework.Content.Pipeline.Graphics.Texture2DContent) –
  • context (Microsoft.Xna.Framework.Content.Pipeline.ContentProcessorContext) –