Mp3Importer

class Mp3Importer : Microsoft.Xna.Framework.Content.Pipeline.ContentImporter<AudioContent>, IContentImporter

Provides methods for reading MP3 audio files for use in the Content Pipeline.

public AudioContent Import(string filename, ContentImporterContext context)

Called by the XNA Framework when importing an MP3 audio file to be used as a game asset. This is the method called by the XNA Framework when an asset is to be imported into an object that can be recognized by the Content Pipeline.

Parameters:
  • filename (string) – Name of a game asset file.
  • context (Microsoft.Xna.Framework.Content.Pipeline.ContentImporterContext) – Contains information for importing a game asset, such as a logger interface.
Returns:

Resulting game asset.