TextureContentΒΆ
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class
TextureContent
: ContentItem Provides a base class for all texture objects.
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readonly MipmapChainCollection
Faces
Collection of image faces that hold a single mipmap chain for a regular 2D texture, six chains for a cube map, or an arbitrary number for volume and array textures.
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public void
ConvertBitmapType
(System.Type newBitmapType) Converts all bitmaps for this texture to a different format.
Parameters: - newBitmapType (System.Type) β Type being converted to. The new type must be a subclass of BitmapContent, such as PixelBitmapContent or DxtBitmapContent.
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public void
GenerateMipmaps
(bool overwriteExistingMipmaps) Generates a full set of mipmaps for the texture.
Parameters: - overwriteExistingMipmaps (bool) β true if the existing mipmap set is replaced with the new set; false otherwise.
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public abstract void
Validate
(System.Nullable<GraphicsProfile> targetProfile) Verifies that all contents of this texture are present, correct and match the capabilities of the device.
Parameters: - targetProfile (System.Nullable<GraphicsProfile>) β The profile identifier that defines the capabilities of the device.
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readonly MipmapChainCollection