class VideoPlayer : System.Object, System.IDisposable
readonly bool IsDisposed

Gets a value that indicates whether the object is disposed.

bool IsLooped

Gets a value that indicates whether the player is playing video in a loop.

bool IsMuted

Gets or sets the muted setting for the video player.

readonly System.TimeSpan PlayPosition

Gets the play position within the currently playing video.

readonly MediaState State

Gets the media playback state, MediaState.

readonly Video Video

Gets the Video that is currently playing.

float Volume

Video player volume, from 0.0f (silence) to 1.0f (full volume relative to the current device volume).

public Texture2D GetTexture()

Retrieves a Texture2D containing the current frame of video being played.

Returns:The current frame of video.
public void Pause()

Pauses the currently playing video.

public void Play(Video video)

Plays a Video.

  • video (Microsoft.Xna.Framework.Media.Video) – Video to play.
public void Resume()

Resumes a paused video.

public void Stop()

Stops playing a video.

public void Dispose()

Immediately releases the unmanaged resources used by this object.