class TouchPanel : System.Object

Allows retrieval of information from Touch Panel device.

System.IntPtr WindowHandle

The window handle of the touch panel. Purely for Xna compatibility.

int DisplayHeight

Gets or sets the display height of the touch panel.

DisplayOrientation DisplayOrientation

Gets or sets the display orientation of the touch panel.

int DisplayWidth

Gets or sets the display width of the touch panel.

GestureType EnabledGestures

Gets or sets enabled gestures.

bool EnableMouseTouchPoint
bool EnableMouseGestures
readonly bool IsGestureAvailable

Returns true if a touch gesture is available.

public TouchCollection GetState()

Gets the current state of the touch panel.

public TouchPanelState GetState(GameWindow window)
  • window (Microsoft.Xna.Framework.GameWindow) –
public TouchPanelCapabilities GetCapabilities()
void AddEvent(int id, TouchLocationState state, Vector2 position)
  • id (int) –
  • state (Microsoft.Xna.Framework.Input.Touch.TouchLocationState) –
  • position (Microsoft.Xna.Framework.Vector2) –
void AddEvent(int id, TouchLocationState state, Vector2 position, bool isMouse)
  • id (int) –
  • state (Microsoft.Xna.Framework.Input.Touch.TouchLocationState) –
  • position (Microsoft.Xna.Framework.Vector2) –
  • isMouse (bool) –
public GestureSample ReadGesture()

Returns the next available gesture on touch panel device.