SensorEngineHook¶
Warning
This documentation is for an implementation of a service. This class is not meant to be used directly; instead use the IEngineHook service via dependency injection to access this functionality.
Information documented here may not be up to date.
-
class
SensorEngineHook
: System.Object, IEngineHook The default implementation of T:Protogame.IEngineHook.
-
public void
Render
(IGameContext gameContext, IRenderContext renderContext) Parameters: - gameContext (Protogame.IGameContext) –
- renderContext (Protogame.IRenderContext) –
-
public void
Update
(IGameContext gameContext, IUpdateContext updateContext) Parameters: - gameContext (Protogame.IGameContext) –
- updateContext (Protogame.IUpdateContext) –
-
public void
Update
(Protogame.IServerContext serverContext, IUpdateContext updateContext) Parameters: - serverContext (Protogame.IServerContext) –
- updateContext (Protogame.IUpdateContext) –
-
public void