DefaultTileUtilities

Warning

This documentation is for an implementation of a service. This class is not meant to be used directly; instead use the Protogame.ITileUtilities service via dependency injection to access this functionality.

Information documented here may not be up to date.

class DefaultTileUtilities : System.Object, Protogame.ITileUtilities

The default implementation of T:Protogame.ITileUtilities.

public void InitializeTile(Protogame.ITileEntity entity, string tilesetAssetName)
Parameters:
  • entity (Protogame.ITileEntity) –
  • tilesetAssetName (string) –
public void RenderTile(Protogame.ITileEntity entity, IRenderContext renderContext)
Parameters:
  • entity (Protogame.ITileEntity) –
  • renderContext (Protogame.IRenderContext) –