PanningCamera

Warning

This documentation is for an implementation of a service. This class is not meant to be used directly; instead use the Protogame.IPanningCamera service via dependency injection to access this functionality.

Information documented here may not be up to date.

class PanningCamera : System.Object, Protogame.IPanningCamera

The default implementation for T:Protogame.IPanningCamera.

public void Apply(IRenderContext renderContext, Vector2 centerOfScreenPosition)
Parameters:
  • renderContext (Protogame.IRenderContext) –
  • centerOfScreenPosition (Microsoft.Xna.Framework.Vector2) –