ConsoleEventBinder¶
Warning
This documentation is for an internal class. This class is not intended to be used by developers, and is used internally within the engine to provide functionality.
Information documented here may not be up to date.
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class
ConsoleEventBinder
: Protogame.StaticEventBinder<IGameContext>, Protogame.IEventBinder<IGameContext> Binds events such that the in-game console will receive input.
You shouldn’t need to set up this event binder manually, as it is handled when the T:Protogame.ProtogameEventsIoCModule is loaded.
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public void
Configure
() Configures the event system so that events are propagated to the console event listener.
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public void