FontTextureProcessor¶
-
class
FontTextureProcessor
: Microsoft.Xna.Framework.Content.Pipeline.ContentProcessor<Texture2DContent, SpriteFontContent>, IContentProcessor -
char
FirstCharacter
-
bool
PremultiplyAlpha
-
TextureProcessorOutputFormat
TextureFormat
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public SpriteFontContent
Process
(Texture2DContent input, ContentProcessorContext context) Parameters: - input (Microsoft.Xna.Framework.Content.Pipeline.Graphics.Texture2DContent) –
- context (Microsoft.Xna.Framework.Content.Pipeline.ContentProcessorContext) –
-
char