EffectImporter

class EffectImporter : Microsoft.Xna.Framework.Content.Pipeline.ContentImporter<EffectContent>, IContentImporter

Provides methods for reading effect (.fx) files for use in the Content Pipeline.

public EffectContent Import(string filename, ContentImporterContext context)

Called by the XNA Framework when importing an .fx file to be used as a game asset. This is the method called by the XNA Framework when an asset is to be imported into an object that can be recognized by the Content Pipeline.

Parameters:
  • filename (string) – Name of a game asset file.
  • context (Microsoft.Xna.Framework.Content.Pipeline.ContentImporterContext) – Contains information for importing a game asset, such as a logger interface.
Returns:

Resulting game asset.