An interface which represents an instance of an audio asset.
The volume of the audio instance.
Whether the audio instance is still playing. When this is false, the audio instance has finished playing.
Plays this audio instance in a loop.
Pauses playback of this audio instance.
Starts playing or resumes this audio instance once (not looped).
Stops playback of this audio instance, resetting the playback position to the start of the audio instance.
- immediate (bool) – Wehether to stop the sound immediately.