IInterlacedBatchingDepthProvider¶
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interface
IInterlacedBatchingDepthProvider Provides depth values for SpriteBatch and other interlaced draw calls such that you can use SpriteBatch in deferred mode, draw non-SpriteBatch’d vertexes in the middle, and still have the correct result.
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void
Reset()
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float
GetDepthForCurrentInstance()
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void