PhysicsTargetΒΆ

enum PhysicsTarget : System.Enum, System.IComparable, System.IFormattable, System.IConvertible

Indicates the target that the physics engine will synchronise to.

PhysicsTarget ComponentOwner

Indicates that the physics system should synchronise position and rotation changes made by the physics engine against the component owner (usually the entity) that owns this component. When this option is selected, the position and rotation of the entity changes.

PhysicsTarget Component

Indicates that the physics system should synchronise position and rotation changes made by the physics engine against the component itself. When this option is selected, the position and rotation of the component changes (in the Transform property of the component).