Represents the current receive state of a reliable message.
The ID of the message we are currently receiving; this binds packets to the original header so that in the case of duplicated sends we can’t get packets that aren’t associated with the given header.
Value: The current receive message id.
The total number of fragments that this message contains.
SetFragment(int currentIndex, Fragment fragment)
- currentIndex (int) –
- fragment (Protogame.Fragment) –
- readonly int