I3DForwardRenderPassΒΆ
-
interface
I3DForwardRenderPass
: I3DBatchedRenderPass, I3DRenderPass, IRenderPass, Protogame.IRenderPassWithViewport A 3D render pass that uses forward rendering.
-
bool
ClearDepthBuffer
Clear the depth buffer before this render pass starts rendering. This allows you to alpha blend a 3D forward render pass on top of a 2D render pass, without the 2D render pass interfering with the rendering of 3D objects.
-
BlendState
BlendState
-
bool