ProtogameAssetModule¶
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class
ProtogameAssetModule
: System.Object, IProtoinjectModule The asset management module, which provides functionality for loading, saving, compiling and using game assets. Loading this module is recommended, but you can omit it if you want to use your own asset management system.
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public void
Load
(IKernel kernel) Parameters: - kernel (Protoinject.IKernel) –
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public void
LoadRawAssetStrategies
(IKernel kernel) Parameters: - kernel (Protoinject.IKernel) –
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public void