TemporaryFinalTransformΒΆ
Warning
This documentation is for an implementation of a service. This class is not meant to be used directly; instead use the Protogame.IFinalTransform service via dependency injection to access this functionality.
Information documented here may not be up to date.
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class
TemporaryFinalTransform
: System.Object, Protogame.IFinalTransform An implementation of T:Protogame.IFinalTransform which is used in temporary contexts, like network replay scenarios.
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readonly Matrix
AbsoluteMatrix
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readonly Matrix
AbsoluteMatrixWithoutScale
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readonly Vector3
AbsolutePosition
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readonly Quaternion
AbsoluteRotation
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readonly Protogame.IFinalTransform
Parent
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readonly IHasTransform
ParentObject
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readonly Protogame.ITransform
Child
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readonly IHasTransform
ChildObject
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public string
ToString
()
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readonly Matrix