TemporaryFinalTransformΒΆ

Warning

This documentation is for an implementation of a service. This class is not meant to be used directly; instead use the Protogame.IFinalTransform service via dependency injection to access this functionality.

Information documented here may not be up to date.

class TemporaryFinalTransform : System.Object, Protogame.IFinalTransform

An implementation of T:Protogame.IFinalTransform which is used in temporary contexts, like network replay scenarios.

readonly Matrix AbsoluteMatrix
readonly Matrix AbsoluteMatrixWithoutScale
readonly Vector3 AbsolutePosition
readonly Quaternion AbsoluteRotation
readonly Protogame.IFinalTransform Parent
readonly IHasTransform ParentObject
readonly Protogame.ITransform Child
readonly IHasTransform ChildObject
public string ToString()