DefaultAudioUtilitiesΒΆ
Warning
This documentation is for an implementation of a service. This class is not meant to be used directly; instead use the IAudioUtilities service via dependency injection to access this functionality.
Information documented here may not be up to date.
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class
DefaultAudioUtilities
: System.Object, IAudioUtilities The default implementation of T:Protogame.IAudioUtilities.
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public IAudioHandle
GetHandle
(Protogame.IAssetReference<AudioAsset> asset) Parameters: - asset (Protogame.IAssetReference<AudioAsset>) β
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public IAudioHandle
Loop
(Protogame.IAssetReference<AudioAsset> asset) Parameters: - asset (Protogame.IAssetReference<AudioAsset>) β
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public IAudioHandle
Play
(Protogame.IAssetReference<AudioAsset> asset) Parameters: - asset (Protogame.IAssetReference<AudioAsset>) β
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public IAudioHandle